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Author Topic: Get Position Multiple  (Read 2783 times)

Lane

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Get Position Multiple
« on: January 19, 2015, 07:49:25 PM »
Instead of using individual Get Position Actions when you have a lot of objects to collect data on you can use this instead.

Also on Ecosystem.
« Last Edit: January 20, 2015, 07:35:21 AM by Lane »
Products by Cleverous
|| Vault Core : Database
|| Vault Inventory : Multiplayer Inventory
|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

jeanfabre

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Re: Get Position Multiple
« Reply #1 on: January 20, 2015, 01:24:07 AM »
Hi,

 Great, tho you can combine two lists together using CompoundArray attributes.

check out FloatSwitch action for example.

 Bye,

 Jean

Lane

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Re: Get Position Multiple
« Reply #2 on: January 20, 2015, 07:34:03 AM »
Very cool! I was unsatisfied with the way I had done it there, but didn't know that there was a CompoundArray to organize it so much better..

Thanks for the tip! Updated.
Products by Cleverous
|| Vault Core : Database
|| Vault Inventory : Multiplayer Inventory
|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

jeanfabre

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Re: Get Position Multiple
« Reply #3 on: January 20, 2015, 08:53:19 AM »
Hi,

 also, one last thing.

 instead of attaching the .cs file, it's best I think to reference the raw file from github. so that users even months down the line will get it from the source.

 Right now don't worry too much about it, I will create a series of "publishing" tools to help sharing and publishing ecosystem actions, cause getting the url is a pain atm, you have to manually go to the github etc etc...

Bye,

 Jean