Ive got two levels in a simple, top down, maze/puzzle game and my player cube and enemy cubes are having trouble getting together, literally. In one level the two collide but don't physically touch each other. In another, the enemy does collide with the player but does not restart the level. I've set it up that if it collides with anything tagged 'Player', it restarts the level but every time the two collide, it is still stuck on the previous state.
P.S. states are linked by transitions.