Hi Alex,
I followed your instructions, and Xcode now builds my project without the original errors, but when it starts running on the device it shows up the following errors and can't load the next scene:
ArgumentException: Set Method not found for 'active'
at System.IO.MonoIO.GetFileType (IntPtr handle, MonoIOError& error) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.SetValue (System.Object obj, System.Object value, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.StrongNameKeyPair.System.Runtime.Serialization.ISerializable.GetObjectData (System.Runtime.Serialization.SerializationInfo info, StreamingContext context) [0x00000] in <filename unknown>:0
at System.Reflection.PropertyInfo.SetValue (System.Object obj, System.Object value, System.Object[] index) [0x00000] in <filename unknown>:0
at PlayMakerTriggerStay..ctor () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.SetMemberValue (System.Reflection.MemberInfo member, System.Object target, System.Object value) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.ReflectionUtils.SetMemberValue (System.Reflection.MemberInfo[] memberInfo, System.Object target, System.Object value) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.FsmProperty.SetValue () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SetProperty.OnEnter () [0x00000] in <filename unknown>:0
at SA_ScreenShotMaker+<SaveScreenshot>c__Iterator5.Reset () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
at Replacements.Attribute.CheckParameters (System.Object element, System.Type attributeType) [0x00000] in <filename unknown>:0
Replacements.Attribute:CheckParameters(Object, Type)
(Filename: currently not available on il2cpp Line: -1)
Any idea what's wrong, and how to fix it?
Cheers
Steve