playMaker

Author Topic: Bug: Destroy Parent is deactivating the FSM of the child  (Read 1373 times)

Sly

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Bug: Destroy Parent is deactivating the FSM of the child
« on: February 06, 2015, 10:34:01 AM »
Hello,

I notice a problem with Destroy Object action.

When I used the Destroy Object using Detach child option, my child FSM is deactivated.

For this I just created a GameObject with a child (with an FSM); A manager who used the destroy object action (+Detach child option). When it's done my child FSM is deactivated with no reason

I guess it's a bug :/