playMaker

Author Topic: Stop Along Path  (Read 1624 times)

Nog

  • Playmaker Newbie
  • *
  • Posts: 47
Stop Along Path
« on: February 20, 2015, 02:24:00 AM »
Hello,

Is it possible to stop an object at a specific point along an Itween path? I have attempted to use the Next Frame Event and Wait actions to move to a new state that triggers the Itween Stop action, and that does indeed stop the object along the path. However, it is far from stopping the object at a specific point, and when the FSM state with the Itween Move To action activates again, the object resets back to its original starting node. I have tried adjusting the Vector Position to the spot I would like the object to stop at, but it has no effect.

I have used Itween Move By and the Set Position actions to move the object left and right to a Vector 3 location, but neither of these options seem to allow an object to follow a path.

Is there any way get an object to stick to a path and only move to a specified range on the path?

Thank you for any help.

Nog

Nog

  • Playmaker Newbie
  • *
  • Posts: 47
Re: Stop Along Path
« Reply #1 on: February 26, 2015, 02:40:05 PM »
I guess not. I will look into Simple Waypoint System. That could be a solution. Thanks for the help