playMaker

Author Topic: how to make a spawned scene object show up over photon net work?  (Read 2131 times)

invayne

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how to make a spawned scene object show up over photon net work?
« on: February 26, 2015, 12:49:17 PM »
been wracking my brain around this and cant seem to get it to work. i have enemies that spawn  over the network in different scenes and i can get them to spawn on the master client but i cant get the other clients to show this just the master client. is there a special way to do this i initiate them with the photon scene object and i also  have a scene object view is mine action on my player but still dosent  allow for the enemy to show up. on the client it self. any help on this would be great thanks

invayne

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Re: how to make a spawned scene object show up over photon net work?
« Reply #1 on: March 05, 2015, 08:52:38 AM »
could still use some help on this

jeanfabre

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Re: how to make a spawned scene object show up over photon net work?
« Reply #2 on: March 05, 2015, 09:25:11 AM »
Hi,

 There is in the Photon PlayMaker demo, in the "PlayMakerTestGame" scene a "GameObject" with a test to instantiate a sceneObject. have you tried it and does it work in that demo and not in your game then? run a published instance and one in unity and alt click on the "DO" transition to instantiate a scene object.

 Bye,

 Jean



 Bye,

 Jean