Sorry for the thread resurrection! Been working on a high score system which shows the player name and score, as done in the indexed high score tutorial (tut 6) in the OP. It’s working great to an extent, but as I’m using an int value as my score instead of a float, I get quite a few duplicate/identical score values, which is all fine, but as it then tries to retrieve the player name via the score value, it ends up just returning the first player with the identical score instead of the correctly associated player, which then causes issues when I’m trying to reposition all connected players in order of score, as it keeps trying to reposition the same player.
Anybody have any ideas? I’m sure it’s just something really something simple/obvious I’m missing. Thanks for any help!