Hi,
I'm trying to use Tween Rotate for a car door, it works when the car is in static position, but when the car start moving and player is opening/closing the door the Tween Rotate completely brakes and it seems like it tries to rotate the door object on world position.
I tried to use Current Location to Local Rotation, Local Rotation to Local Rotation, On Update, On Late Update, On Fixed Update, every possible way, but I got the same result with all of them.
It seems like Tween Rotate is unable to rotate an item locally when the parent object is moving/rotating.
