playMaker

Author Topic: Build errors on PS5  (Read 3108 times)

diccon

  • Playmaker Newbie
  • *
  • Posts: 13
Build errors on PS5
« on: March 27, 2025, 12:56:30 AM »
I have recently signed up for Playstation Devnet and Unity Pro in order to make a port of our game which uses quite a bit of Playmaker FSMs, however I get many compile errors trying to make the build for example:

"The type or namespace name 'PlayMakerFSM' could not be found (are you missing a using directive or an assembly reference?)"
"The type or namespace name 'FsmStateAction' could not be found (are you missing a using directive or an assembly reference?)"

It seems like none of the Playmaker types are recognized by the compiler, is there a PS5 version of the Playmaker.dll that I should be using?

Thanks for your help.

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 4205
  • Official Playmaker Support
    • LinkedIn
Re: Build errors on PS5
« Reply #1 on: March 28, 2025, 01:42:14 PM »
You can use the WebGL dll for console builds. It has incompatible types stripped out.