playMaker

Author Topic: AI ball throwing game?  (Read 2159 times)

guisquil

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AI ball throwing game?
« on: July 16, 2013, 07:16:16 PM »
Hi,

Im looking for ideas, tutorials etc, on how to implement a AI for a game, where the computer finds a path (green) to shoot a ball (yellow) avoiding obstacles (blue) to hit a target (red)

thanks!



jeanfabre

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Re: AI ball throwing game?
« Reply #1 on: July 28, 2013, 12:01:14 PM »
Hi,

 that's pathfinding and A* types of framework that you need. You have a lot of options on the asset store, Unity 4.2 is not offering pathfinding for indie licenses, and I know one solution for playmaker:

http://hutonggames.com/playmakerforum/index.php?topic=2540.msg19991#msg19991

bye,

 Jean