Hi,
the uGui package from PlayMaker has a proxy for raw pointers, it works on ALL UI components.
1: drop the "PlayMaker Ugui" prefab in the scene
2: drop the "PlayMakerUGuiPointerEventsProxy" onto the Text GameObject
3: have an fsm on the text GameObject wich implements the event "UGUI / ON POINTER DOWN" ( you'll see the proxy warning if it did not find implementations)
and then you'll get that event sent everytime the use mouse down ( or touch ) the text
Tell me if you have problem implementing this, I'll do a sample if necessary. but before that, make sure you go over all the existing samples available on the
Ecosystem, they use this proxy ( on the
drag sample for sure).
Bye,
Jean