Hi,
I tried to get data from Parse ( which works ), then when i want to store them in an array variable of Playmaker it only works for int values; as soon as it's string it doesn't store them correctly.
Any ideas why that could be? I attached the code :
		}
		Debug.Log("put whatever u like here");
		query = new ParseQuery<ParseObject>("Data20Q");
		query.FindAsync().ContinueWith(t =>
		{
			result = t.Result;
			Debug.Log("data recieved!");
			foreach (ParseObject obj in result)
			{
				ID = obj.Get<int>("ID");
				answer = obj.Get<string>("Answer");
				Debug.Log(obj.Get<string>("Answer"));
				yes = obj.Get<string>("Yes");
				Debug.Log(obj.Get<string>("Yes"));
				no = obj.Get<string>("No");
				Debug.Log(obj.Get<string>("No"));
				Debug.Log("put whatever u like here");
				fsmInterface.FsmVariables.GetFsmArray("IDArray").Set (idIndexArray,ID;
				Debug.Log(idIndexArray);
				fsmInterface.FsmVariables.GetFsmArray("answerArray").Set (idIndexArray,answer);
				fsmInterface.FsmVariables.GetFsmArray("yesArray").Set (idIndexArray,yes);
				fsmInterface.FsmVariables.GetFsmArray("noArray").Set (idIndexArray,no);
				idIndexArray = idIndexArray + 1;
			}
		} );
	}
	
The idea is to store each value from Parse to recreate the DB as multiple arrays, one per column.
Thanks for the help!
Nico