Since that was a bug in the Int Compare that wasn't working right. Sorry if I misunderstood!
Owww, gotcha, but that's not even a bug!
How could both the equal and greater/lesser outcomes be executed at once, if as soon as the equal outcome is executed the execution flow is drawn to another state? Since I'm just assigning values, I can do it twice in the same action without a problem.
To explain it even better, if in the regular
Int Compare you assign, say, the 'greater than' and the 'equal' results to the same state, it'll work as a
greater than or equal anyways 'coz at least one condition was achieved, and the result will be the same. What I was originally referring to is that with
Int Compare and Flag you can have two
different outcomes, one for the "greater" (say, making 'gtvar = false') and one for the "equal" (say, making 'eqvar = true').
Hope that clears everything up