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Multiple EventSystems in scene... this is not supported
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Topic: Multiple EventSystems in scene... this is not supported (Read 5324 times)
nepomuk
Playmaker Newbie
Posts: 32
Multiple EventSystems in scene... this is not supported
«
on:
August 05, 2015, 11:51:14 AM »
Multiple EventSystems in scene... this is not supported
UnityEngine.EventSystems.EventSystem:OnEnable()
what does it mean and how can i locate the problem?
thanks
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Multiple EventSystems in scene... this is not supported
«
Reply #1 on:
October 20, 2016, 08:20:27 AM »
Hi,
It's likely that you load a prefab or aload a scene with an event System on it from another UI work and Unity only allow one at a time.
if your event system is configured the same on all instances, you'll be fine.
Bye,
Jean
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Multiple EventSystems in scene... this is not supported