playMaker

Author Topic: Multiple EventSystems in scene... this is not supported  (Read 5324 times)

nepomuk

  • Playmaker Newbie
  • *
  • Posts: 32
Multiple EventSystems in scene... this is not supported
« on: August 05, 2015, 11:51:14 AM »
Multiple EventSystems in scene... this is not supported
UnityEngine.EventSystems.EventSystem:OnEnable()


what does it mean and how can i locate the problem?

thanks :)

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: Multiple EventSystems in scene... this is not supported
« Reply #1 on: October 20, 2016, 08:20:27 AM »
Hi,

 It's likely that you load a prefab or aload a scene with an event System on it from another UI work and Unity only allow one at a time.

 if your event system is configured the same on all instances, you'll be fine.

 Bye,

 Jean