Author Topic: RTS Selection Box Scaling  (Read 552 times)


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RTS Selection Box Scaling
« on: August 22, 2015, 06:37:47 AM »

Following examples here I was able to create an RTS selection box, it does the selection and everything I need except the scaling, when I click Mouse Down it starts exactly at the mouse coordinates by Using Screen to World, but when I scale the Box to do my selection, the more I move the mouse the further it gets from the corner of the Box, I know theres only one step let but I cannot figure it out.

Thank you,
Bzilla Games "Education with a Tickle!"
Qbucket Games "Voxel Games"