I have put objects down based off a raycast. Eg - placing objects in certain places
I'd like to then use mouse pick to pick those objects and store that object in 'pickedObject' so I can change elements of it like scale, rotation.
Whenever I get to the picking phase, it will not pick the object that has been raycast placed. However if I try to do the same pick on already placed objects ( like cubes ) , it works fine.
Thanks