playMaker

Author Topic: Expansion into Playmaker shaders and terrain.  (Read 2000 times)

Hakazaba

  • Playmaker Newbie
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  • Posts: 10
Expansion into Playmaker shaders and terrain.
« on: December 09, 2015, 07:04:55 AM »
This tool is already amazing. Though if you were ever searching for new directions to take it in, I think that a node based shader system similar to the one found in UDK would be amazing. And what would be even more amazing, would be a node based procedural terrain system like worldengine.

Just a couple of systems that would be amazing to have intergrated into playmaker in some way.