Hello, I'm about to pick up Playmaker, it looks like an invaluable tool, great job on it.
The question is: let's say we have this kind of a main menu.
https://youtu.be/zFzo1UawEO8?t=55Every menu screen is an FSM state, and a screen can transition into another screen with a camera animation.
The most obvious solution for this example is that the animation is also a state, considering every animation in the video is unique.
But what if the animation is shared between multiple screens? Let's say, all screens transition with a screen fading out, playing a sound, and a screen fading in. In this case you don't want to duplicate the same state multiple times, and you still want to preserve the visual control flow in an FSM. How to do it correctly?
Sorry it the answer is trivial, please point me to documentation or a video in this case.