playMaker

Author Topic: Broadcast All not working  (Read 5808 times)

memetic arts

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Re: Broadcast All not working
« Reply #15 on: April 27, 2016, 02:18:43 PM »
Hello . . . was this ever resolved?  Having the same issue at this very moment.  The strange thing is that I have other global events firing and working perfectly well, which makes this even more confusing.

thanks in advance...

jeanfabre

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Re: Broadcast All not working
« Reply #16 on: April 28, 2016, 04:39:14 AM »
Hi,

 It's very likely a problem of logic in your Fsm.

-- check what fsm is responding to the global event, is it disabled? is it a transition or a global transition ( if it's a transition, the state has to be active to catch the global event being broadcasted).

-- are you also positive the event is sent. Use breakpoints to step through your fsm and analyze what's going one.

Let me know if none of the above helped finding the problem.

Bye,

 Jean

memetic arts

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Re: Broadcast All not working
« Reply #17 on: April 28, 2016, 05:34:01 PM »
Thank you, Jean, all good advice!  You're probably right about something not being active . . . sometimes I wish there were just one large matrix of everything in a single view, just to see status...

I worked around the issue for now, and have shifted to another workstream for the moment, but will definitely provide an update after circling back.

cheers

rr