Hi Guys,
Just a quick question, which appears to be obvious to everyone lol:
How do you set an anchor point or an anchor game object on a 2D joint that is on another game object.
I have downloaded all 3 custom 2d joint actions I could find.
I would like to use a slider joint, but the action only has one space for a game object (I assume this is for the object I am actually trying to attach, not for the anchor point (although there is no reference as it is a custom action).
I need to attach a projectile to my character so it returns and my character is a prefab that is spawned in on load, so I cannot simply do this in inspector... (I think I cant, in fact Ill try it- lol only thing left, but Im pretty sure it wont work as it hasn't in other scenarios).
Thank you for reading and I appreciate any input.