playMaker

Author Topic: Can't "Set Nav Agent Target as Game Object" then move to next state?  (Read 1196 times)

westingtyler

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Hello. I need the enemy to always try to get to about 2 meters away from the hero, then stop and attack. When I use "Set Nav Agent Target as Game Object", that works, but then the FSM won't move to the next state (where it checks each frame to see if the enemy is close enough to the hero to attack.)

What am I doing wrong?