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Author Topic: FsmVar Reset  (Read 1890 times)

ergin

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FsmVar Reset
« on: June 14, 2016, 10:02:09 PM »
Hello,

when I duplicate a state (copy, paste) Stored values of FsmVar is reset. Such as ArrayAdd > Store Result (every other Value is kept) You have to reassign only Store Result.

Thanks.

Playmaker 1.8.1
Unity5.3.4f1

Alex Chouls

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Re: FsmVar Reset
« Reply #1 on: June 19, 2016, 01:23:42 PM »
Thanks for the bug report. This is fixed in 1.8.2 (coming soon).