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Author Topic: Photon Ownership Transfer[SOLVED]  (Read 613 times)

MABManZ

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Photon Ownership Transfer[SOLVED]
« on: March 06, 2016, 10:52:24 AM »
Photon now allows ownership transfer between game objects in a scene.

https://doc.photonengine.com/en/pun/current/tutorials/ownership-transfer

I'd like to have an action that can do this! My project uses a lot of rigid bodies (throwing objects) and it would look much better if the local physics are always calculated by the thrower rather than the master client.
« Last Edit: October 26, 2017, 01:25:32 AM by jeanfabre »

jeanfabre

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Re: Photon Ownership Transfer
« Reply #1 on: October 25, 2017, 02:04:43 AM »
Hi,

 I'll work on this. Sorry, I missed that post :) you should bump in these cases, the volume of posts is getting out of control now, so make sure you bump regularly to get noticed.


 Bye,

 Jean

jeanfabre

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Re: Photon Ownership Transfer
« Reply #2 on: October 26, 2017, 01:25:22 AM »
Hi,

 ok, it's on the latest version on the Ecosystem,

 Bye,

 Jean