Hello to the great community of playmaker. I just move from Construct 2 user to unity, so i'am sorry if i am still noob. I really need your help to help me about my problem.
My game (android) is about to customize photo character that user can using their photo from camera or gallery and save it as new face. Even the game is closed the photo user still remain on it. I also bought media browser called GS Image Picker for android through asset store (
https://www.assetstore.unity3d.com/en/#!/content/51119).
To connect between playmaker and GS image picker, i used get property and set property and the result is i have Global "Object" variable contain "Sprite" that picked from GS image picker.
I successfully open photo or gallery and attach it to the character. But i have no idea how to save that sprite that keep remain on the android device. I searching some posts every day but still no best solution for this.
- Playerprefs no option to save "object" variable, texture or image
- Array - i have no idea how to connect between array to playerprefs
- Convert sprite variable to string? is it possible??
Please help me, iam graphic artist so i've no knowledge about programming and i've been searching for the solutions for a week. I really really apprecited your help.
Sorry for my english.