Hi
I am using the audio play and have all my audio setup on one game object so i can manage them in one place. I thought it was ok to do this but found that i need to use audio stop for one of them. But i cant target one audio to stop, instead of all of them stop. I get why as they are all on one gameobject, but have i got to have one game object per audio file? is that the best way?
Nick