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Author Topic: Don't Pop! Dungeon W.I.P. And Alpha on Android  (Read 3182 times)

mrminico

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Re: Don't Pop! Dungeon W.I.P. And Alpha on Android
« Reply #15 on: September 19, 2016, 04:04:04 AM »
did you use playmaker's touch controls? or did you get an asset from the store to program the android touch controls?

serenefox

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Re: Don't Pop! Dungeon W.I.P. And Alpha on Android
« Reply #16 on: September 19, 2016, 07:32:40 PM »
did you use playmaker's touch controls? or did you get an asset from the store to program the android touch controls?

Hi,

For the touch controls I used input.touches asset from the asset store:
https://www.assetstore.unity3d.com/en/#!/content/3283

Along with the Playmaker actions available on the Playmaker wiki.

As for the Dual Joysticks I used Control Freak 2:
https://www.assetstore.unity3d.com/en/#!/content/11562

Note** for anyone using the control freak 2 asset, make sure you use Unity 5.2.2 or later if you are using unity 5 because there is a conflict with Unity's event system and I had to use a work around.

Both assets were great and easy to use with Playmaker.
Recent Published Games:

Don't Pop! Dungeon - iOS/Android

serenefox

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Re: Don't Pop! Dungeon W.I.P. And Alpha on Android
« Reply #17 on: September 20, 2016, 06:45:20 PM »
This thread has been started in user showcase because it is now released!

http://hutonggames.com/playmakerforum/index.php?topic=13605.0
Recent Published Games:

Don't Pop! Dungeon - iOS/Android