playMaker

Author Topic: Save & Load Highscore Tutorial  (Read 523 times)

cloud03

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Save & Load Highscore Tutorial
« on: August 23, 2016, 02:29:13 AM »
Hi guys..

I've just uploaded a new tutorial, discussing how to create a High score system, that persist between game session, using Playerprefs and the new array variable from Playmaker 1.8.

Hope you like it :)


clandestine

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Re: Save & Load Highscore Tutorial
« Reply #1 on: August 23, 2016, 03:40:15 AM »
I love you man! This is amazing.
I started a hi-score table for my game a while back, but couldn't do it right so i dropped it (in favor of Steam leaderboards).
Now i'll do it right, thank you!!!

cloud03

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Re: Save & Load Highscore Tutorial
« Reply #2 on: August 23, 2016, 05:41:30 AM »
Thanks a lot man! I hope you'll be able to do yours, if there is anything unclear, please let me know :)

cloud03

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Re: Save & Load Highscore Tutorial
« Reply #3 on: August 25, 2016, 07:38:44 AM »
This is and updated method using custom action I've just created,

and here is the video instruction:

Download the custom actions here, (and please report if there is any bug)
http://www.romifauzi.com/files/PlayMakerBinarySaveLoad.unitypackage

Thanks
« Last Edit: August 25, 2016, 02:47:19 PM by cloud03 »