playMaker

Author Topic: Axis Event - Sends events based on the direction of input axes  (Read 5715 times)

Alex Chouls

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Sends events based on the direction of input axes:



Download and place in Assets/PlayMaker/Actions/

tobbeo

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #1 on: April 15, 2011, 06:10:22 PM »
Very nice!

azmilarash96

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #2 on: April 16, 2011, 07:28:37 PM »
i'll collect them all!  :D

trojanlw

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #3 on: May 03, 2011, 07:31:15 PM »
Nice, How about one for Device Tilt  ;), as I'm unclear how one uses the high and low pass filters to get a good result.

tobbeo

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #4 on: May 04, 2011, 02:47:18 PM »
Thanks Alex!

@_rgkd

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #5 on: May 31, 2011, 08:52:06 PM »
Hopefully this will help me achieve the player control I want. I only recently downloaded playMaker and this Action didn't come bundled with it, maybe needs to be put with the package.

tobbeo

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #6 on: May 31, 2011, 09:42:01 PM »
Hopefully this will help me achieve the player control I want. I only recently downloaded playMaker and this Action didn't come bundled with it, maybe needs to be put with the package.

Since Alex posted it you can pretty much assume it's going to be in the upcoming 1.2.

Arianite

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #7 on: September 27, 2011, 04:45:44 AM »
Hi,

the events(left, right, up, down) is not working properly in Axis Event action.

there's no response action.

i want to use it for detail animation and speed tuning, corresponding to the keyboard arrow inputs.

jeanfabre

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #8 on: September 27, 2011, 05:51:12 AM »
Hi,

 it's working fine for me, just made a simple test now and it triggers fine.

 Make sure of the following:

-- input are properly set up
-- that you actually have typed the exact input name ( you can easily make mistake as this is a loose reference using a string) for both Horizontal  and vertical axis variable of the action.
-- that you have indeed filled the axis event action properly to dispatch the right event for each axis
-- that you do come back to the state checking for the axis event.

Hope this helps,

 Bye,

 Jean
« Last Edit: September 27, 2011, 05:52:56 AM by jeanfabre »

Arianite

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Re: Axis Event - Sends events based on the direction of input axes
« Reply #9 on: September 27, 2011, 06:40:13 AM »
Dear Jean,

Thanks for your kind instruction.

It works.

bye.