So i had 3 fsms on my character, and each one waiting for a touch input on my 3 buttons, on touch i wanted them to play a certain animation the first fsm worked fine, i added another and it worked but very glitchy, when i added the third it just started crashing. I guess it was because each of the fsm's in an idle state were set to play the idle animation but i assume they are colliding with each other all trying to play the same animation, so i left 1 fsm to play the idle animation but then the animation would never re-set to idle after the touch ended...
can anyone help me solve this problem?