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Author Topic: Unity IAP - Restore purchase  (Read 699 times)

Robiwan

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Unity IAP - Restore purchase
« on: January 28, 2017, 05:56:20 PM »
Hi
I need help on Unity IAP, I have used the Codeless IAP which works great for us Playmakers.

However there is ONE catch, Apple require to have a restore purchase button for non-consumables. And it's not implemented in the the Codeless IAP.

Preferably I need an FSM action that returns an array of ProductIDs after calling an restore purchase.

PS: This is the finale thing missing in my game before it can be released. I would really appreciate any help I can get.

Robiwan

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Re: Unity IAP - Restore purchase
« Reply #1 on: January 29, 2017, 02:15:53 PM »
Hi, if anyone interested to ear a buck or two helping me out, here is the job invite:

https://connect.unity.com/jobs/588e5784090915002a61e31f

coxy17

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Re: Unity IAP - Restore purchase
« Reply #2 on: January 30, 2017, 01:45:40 AM »
Hi, i was going to go down the route of using the codeless api but used this asset instead. Has playmaker actions and a restore button. Might not be useful but thought i would share anyway.

https://www.assetstore.unity3d.com/en/#!/content/59353

hopefully we will have this option with playmaker soon as its on Jean's list of urgent tasks. but i couldn't wait due to project timeframes.
https://trello.com/c/CSz2Z3fe/170-unity-iap

Nick
« Last Edit: January 30, 2017, 01:50:29 AM by coxy17 »