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Author Topic: Character slides on Z axis even when button is released [SOLVED].  (Read 1646 times)

Terry213

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I have the character motor equipped to my character and have an FSM attached to him. For some reason my character keeps moving forward every time I move him in the Z axis.
« Last Edit: February 03, 2017, 09:34:43 AM by Terry213 »

HeathClose

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Re: Character slides on Z axis even when button is released.
« Reply #1 on: February 02, 2017, 08:29:04 PM »
I have the character motor equipped to my character and have an FSM attached to him. For some reason my character keeps moving forward every time I move him in the Z axis.

might it have something to do with self vs. world position?

Terry213

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Re: Character slides on Z axis even when button is released.
« Reply #2 on: February 02, 2017, 09:35:49 PM »
It didn't work :(

For the movement FSM i have Set Game Object in the first State. Two Get Axis, two Get Axis Vector(i want x to be slower than z), and one Controller Simple Move in the second State.

« Last Edit: February 02, 2017, 09:40:08 PM by Terry213 »

Terry213

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Re: Character slides on Z axis even when button is released.[SOLVED]
« Reply #3 on: February 03, 2017, 09:34:05 AM »
There is a problem with Controller Simple Move where it keeps translating the object forward in Z, so I just switched to Controller Move.