Hi there!
I would like to change the cursor texture when the player mouses over various colliders in the scene. I'm able to get the desired result if I use "Mouse Pick Event" and specify a single game object but when I try to use a variable instead, no events are sent. I'm using a global array variable filled with all the game objects I want to include.
I'm trying to avoid having a Mouse Pick Event specifying all the objects individually or needing to put "Mouse Enter" and "Mouse Exit" events on all the colliders in the scene.
Am I going about this properly? Maybe I'm misunderstanding how arrays work. Any help would be appreciated.