Hi,
i need to change the alpha of an image that's on the object childed under canvas. It contains rect transform, canvas renderer and Image (UnityEngine.UI.Image) itself.
I tried the following:
Getting the color and storing it under global
color variable and changing it on runtime - it doesn't work.
Getting the color and storing it under global
float variable and changing it - it doesn't work.
Source image is populated on runtime, of course.
It just doesn't get affected, any ideas?