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Author Topic: solution [ collision/instantiate problem ][SOLVED]  (Read 1479 times)

Ofonna

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solution [ collision/instantiate problem ][SOLVED]
« on: March 08, 2017, 06:21:43 PM »
hi there please i really need your help with this issue.

as you can see down below my game works in the editor but not in build, on collision  with the platform, another platform is meant to be instantiated but for some reason it doesn't work on my android phone.
please take a look at the picture down below the fsm is also there
thanks!!!
« Last Edit: March 09, 2017, 01:32:59 AM by jeanfabre »

Ofonna

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Re: please help [ collision problem ]
« Reply #1 on: March 08, 2017, 07:23:49 PM »
heyy guys i just want to share my solution with you, i've been on this issue for 2 days now and i finallly figured it out.

all you have to do is put a wait action in the fsm that creates the new object to give it time to instantiate. hope this helps someone out there
« Last Edit: March 09, 2017, 01:38:05 AM by Carmichael »

jeanfabre

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Re: solution [ collision/instantiate problem ]
« Reply #2 on: March 09, 2017, 01:32:45 AM »
Hi,

 Thanks for sharing your findings :)

 Bye,

 Jean

Ofonna

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Re: solution [ collision/instantiate problem ][SOLVED]
« Reply #3 on: March 09, 2017, 01:38:37 AM »
no problem jean! :D