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Author Topic: "Taptic" or Haptics  (Read 358 times)

HeathClose

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"Taptic" or Haptics
« on: May 01, 2017, 07:06:53 AM »
I looked on the Ecosystem but I didn't find any actions that would allow me to trigger the Taptic system on an iphone... or haptic feedback on android...

is this possible?

dudebxl

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Re: "Taptic" or Haptics
« Reply #1 on: May 02, 2017, 12:12:05 AM »
for android, you could fake it with the AndroidVibrateAdvance.cs and/or AndroidVibrateAdvanceArray.cs actions [you can control the vibration - time, create vibration pattern, etc]

Should be on ecosystem or https://github.com/dudebxl/PlayMakerCustomActions_U5/tree/master/Assets/PlayMaker%20Custom%20Actions/Device

maybe this could be a workaround.

HeathClose

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Re: "Taptic" or Haptics
« Reply #2 on: May 06, 2017, 05:57:34 AM »
ok thank you...

any ideas about Taptic actions for iphone?

skipadu

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Re: "Taptic" or Haptics
« Reply #3 on: May 06, 2017, 09:28:39 AM »
any ideas about Taptic actions for iphone?
There seems to be multiple assets for it, for e.g: https://www.assetstore.unity3d.com/en/#!/content/73225

If I find a free solution / do it myself, I'll post it here.
« Last Edit: May 06, 2017, 09:30:15 AM by skipadu »

HeathClose

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Re: "Taptic" or Haptics
« Reply #4 on: May 09, 2017, 09:55:59 AM »
I wonder if I will be able to trigger that asset with playmaker...