Hi,
you indeed do need the linker wizard only if you are using actions such as "SetProperty" and "GetProperty" or "invokeMethod" and publish for webgl or mobile, but here it seems it's not the case.
If none of the triggers works at runtime, this is indeed very odd,
- which version of Unity are you using?
- how do you work with triggers? are you using actions or system events?
- which physics engine, is it 3d or 2d?
Bye,
Jean
ps: also, indeed please allow few days before getting replies, else simply bump your thread and pm me.