Those are actions that aren't part of the official PlayMaker versions, which means you downloaded them from the Ecosystem or from somewhere else. So you can just open the Ecosystem and redownload them or alternatively you could download both scripts from my attachments and put them in Assets/Custom PlayMaker Actions/Convert/
There should be no need to go back to the previous version.
No matter which method you choose you need to re-open the current scene or even Unity itself for PlayMaker to re-apply these actions into the FSMs.
It could be that when updating to the latest PlayMaker-Version the "Custom Actions" folder got moved or deleted.
If there are more actions missing, you have to redownload them or copy them over from an earlier backup of your project.