playMaker

Author Topic: When the trigger works, no sound is played.  (Read 172 times)

ho young ryoo

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When the trigger works, no sound is played.
« on: August 30, 2017, 04:21:21 AM »
HI, I'm testing sound.

When I put sound(Audio source add) into an object it's works well.
but, when i put it playmaker fsm, I think it's not working or too small.

Here is my setting.


I use unity 2017.1.03f , and android.

Please, help me.

ho young ryoo

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Re: When the trigger works, no sound is played.
« Reply #1 on: August 31, 2017, 02:26:06 AM »
hi, I think the object is too far from the camera.

(My project object character size is 300 and ojbect size is more than 100
i think that's the reason. but i can't resize my project.)

how do i do? increase sound. volume didn't work.

and, What is the difference between sound play and audio play?
« Last Edit: August 31, 2017, 02:42:28 AM by ho young ryoo »