Hi, I have spent last couple hours trying to read a variable of a GameObjects component but in playmaker. I have a GameObject with a "ScoreCounter" component attached which is a MonoBehaviour extended class. I can find this GameObject by its tag but I am unable to get it's component called "ScoreCounter". This component contains a variable named "killCount" which I want to use with playmakers "Int Compare".
Below you see I am using Get Component but it's not allowing me to pick a component that is on the GameObject stored in "score". There is no input field which lets me pick a component. This is very confusing to me, how does this work? Is this a bug?