playMaker

Author Topic: How to work on Mobile and Desktop versions non-destructively?  (Read 69 times)

Neikke

  • Junior Playmaker
  • **
  • Posts: 59
    • View Profile
How to work on Mobile and Desktop versions non-destructively?
« on: November 28, 2017, 04:13:25 AM »
Hi, noob question here

I already have a windows/mac versions of my game (3d side-scroller/autorunner), now I also want to port it to IOS. Apparently I will have to do lots of optimization work, reducing polycount of objects, changing shaders (may be) which is of course is a destructive approach in case I need to switch back and make some changes to Desktop versions of it.

So how should I work simultaneously on Desktop and Mobile versions of my game non-destructively? Thanks in advance for any help and advice!

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 2393
    • View Profile
    • jinxtergames
Re: How to work on Mobile and Desktop versions non-destructively?
« Reply #1 on: November 28, 2017, 01:59:05 PM »
Hi,

Answers can be post on this post:

http://hutonggames.com/playmakerforum/index.php?topic=16211.0

Else you will get double  posts between the same topic.
Closing this topic.