Hi,
Ok, here we go. your misunderstanding of the situation is the following:
a float is treated as a base 100 as default, because this is the way we count. If you want to think as a float representing the number of seconds of a time span, then you need to use specific function ( hours are base 24, minutes and seconds are base 60. While you can compute that yourself with simply math trick, c# has it all figured out for you already.
So I made an action that wrap all this:
http://hutonggames.com/playmakerforum/index.php?topic=1711.0In your case, the format you want to set is the following:
{1:D1}:{2:D2}:{3:D2}
and that will really show a time as we understand it ( seconds counting to 60 to increment 1 minute)
If you have difficulty with this formating concept, visit and msdn help ( in the thread above)
Bye,
Jean