hi,
The trick for you will be the following:
playmaker actions for defining areas and layout can accept normalized rect, which means 1 is equal to the screen.width for example.
so a rect of [0.5,0.5,1,1] will be the bottom right corner of the screen starting from the center of the screen to the bottom right.
then, with this you can achieve what you want.
then you can also use the flexibleSpace gui element, that will help you push things apart of in one end of a particular layout.
To target on screen, you have a an action for this: BeginAreaFollowObject that will just do that.
Experiment with these, if you need some help on using them, let me know. Hopefully this is what you are after.
Bye,
Jean