Hi All,
Am new to all this so excuse me if its a simple issue
I have an object (A Bin) that when the player enters the trigger it drops a random type, and random # of loot.
This is all setup fine and works perfectly, at the moment it just creates the loot object (a prefab) and spawns it in a specific location (Using create object)
What I would like to do is to get the loot to Pop out/Fly out in a random manner and land on the ground, but I am having some issues in getting anything replicating this kind of action working.
Does anyone have some pointers for me on how to achieve this action?
Thanks