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Author Topic: Target Frame Rate[SOLVED]  (Read 3845 times)

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Target Frame Rate[SOLVED]
« on: January 31, 2018, 11:03:43 AM »
Hi,
On the Ecosystem there is this action Target Frame Rate,
I have used it long time ago in older Unity, but now seems to be not working in Unity 2017+, no errors or any reaction.
Could someone check, thanks!
« Last Edit: February 01, 2018, 12:46:26 AM by jeanfabre »

jeanfabre

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Re: Target Frame Rate
« Reply #1 on: February 01, 2018, 12:46:17 AM »
Hi,

By default, your quality setting will have vsync on and so it will define the framerate. you can set that up in your quality settings editor.

more infos: https://docs.unity3d.com/ScriptReference/Application-targetFrameRate.html

 Bye,

 Jean

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Re: Target Frame Rate[SOLVED]
« Reply #2 on: February 01, 2018, 03:53:05 AM »
Thank you Jean!
How I missed it ...  ::)

jeanfabre

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Re: Target Frame Rate[SOLVED]
« Reply #3 on: February 07, 2018, 04:09:10 AM »
Hi,

 I bumped into the same issues... not very clear, so don't be too hard on yourself...

 Bye,

 Jean