playMaker

Author Topic: Translating Portal mechanics into Playmaker  (Read 128 times)

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Translating Portal mechanics into Playmaker
« on: April 08, 2018, 03:12:17 AM »

Hey guys, I was watching this video on how to create a "portal" mechanic
https://youtu.be/cuQao3hEKfs?t=1441  , at 24:00 you can see the end result I would like to use, although I'd use it to make a Dr who Tardis style trick where a you enter a room that looks small from the outside but is a large room inside.

(This video also uses the same mechanic but it's not a full tutorial https://www.youtube.com/watch?v=iHqjscifPnI)

The mechanic demonstrated in the video would work for what I need but it's all in C# and a little advanced for me.
I tried my best to translate his coding logic into playmaker but past a certain point I got lost lol, that level of coding is too over my head.

Is there any tutorials like this mechanic for playmaker out there already?

If not I'd be forever grateful if anyone more adept at understanding this C# logic could translate this video into a Playmaker tutorial  :) :D :)