I'm getting an error I never encountered before.
I created a FSM template that I intend to paste onto a bunch of interactable objects.
Each FSM will simply set a bool on an animation to change a reticle icon to on or off depending if the player is looking at the item or not.
"Prefabs should not reference scene objects, only other prefabs and project resources. References to scene objects will be lost on save/load!"
I don't understand what this means and why it's an issue? :/
This FSM will reference a scene object because that's what the animation is on.