well I've been having a great time with Playmaker and wondered about creating some actions such as climbing a wall for instance.
One question that plays on my mind is how one would go about doing this. I've already tried the collision detection on a character controller object, and to see if I can detect when I hit say, a wall with a certain tag, it will let me climb vertically up it. Although the problem here is that I can't seem to see a way in which to implement this.
I just wondered if anyone else perhaps had some suggestions to throw in the pot, or if you have done something similar in the past?