unity 1.8.2.0f2
windows 10 64 bit
playmaker 1.8.5
I have used some IK actions to set the ik target of the player hands to point toward their aiming target position game object.
then during play mode, I get one hundred billion and ten errors that say this:
Setting and getting Body Position/Rotation, IK Goals, Lookat and BoneLocalRotation should only be done in OnAnimatorIK or OnStateIK
UnityEngine.Animator:get_bodyPosition()
HutongGames.PlayMaker.Actions.GetAnimatorBody:DoGetBodyPosition() (at Assets/PlayMaker Animator/Actions/GetAnimatorBody.cs:113)
HutongGames.PlayMaker.Actions.GetAnimatorBody:OnUpdate() (at Assets/PlayMaker Animator/Actions/GetAnimatorBody.cs:102)
HutongGames.PlayMaker.FsmState:OnUpdate() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:259)
HutongGames.PlayMaker.Fsm:UpdateState(FsmState) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2685)
HutongGames.PlayMaker.Fsm:Update() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1920)
PlayMakerFSM:Update() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:532)