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[SOLVED] GUILayout Begin Area Follow Object
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Topic: [SOLVED] GUILayout Begin Area Follow Object (Read 4328 times)
Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
[SOLVED] GUILayout Begin Area Follow Object
«
on:
July 19, 2012, 08:22:18 PM »
Hi I´m working with GUILayout Begin Area Follow Object action but it isn´t working well.
I have GUILayout Begin Area Follow Object, GUILayout Box and GUILayout End Area.
I have and image on GUILayout Box but when I play my image disappears.Can you help me?
Bye
«
Last Edit: July 26, 2012, 03:17:27 PM by Alex Chouls
»
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: GUILayout Begin Area Follow Object
«
Reply #1 on:
July 21, 2012, 09:18:22 AM »
Now is working.
It was a problem with cameras, because in the scene I have some cameras.
Bye
«
Last Edit: July 21, 2012, 09:25:05 AM by Sebastiao
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: [SOLVED]GUILayout Begin Area Follow Object
«
Reply #2 on:
July 21, 2012, 10:31:00 AM »
Hi I noticed that if I create a camera the depth will gonna be -1, the GUILayout Begin Area Follow Object will work.If I set it as another number I won't see it.And if I see it as -1 it won´t work too.Result I need to delete the camera and add another.Is this a bug?
BTW the GUILayout Begin Area Follow Object is for use on the camera or on an object?
Bye
«
Last Edit: July 21, 2012, 10:33:53 AM by Sebastiao
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: GUILayout Begin Area Follow Object
«
Reply #3 on:
July 23, 2012, 04:03:40 AM »
Hi,
Are you properly setting up the "clear flags" of your camera that is in front of the rest.
Bye,
Jean
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: GUILayout Begin Area Follow Object
«
Reply #4 on:
July 24, 2012, 06:21:11 PM »
Hi Jean
I have my camera on Skybox.Need I to change it?I have already change and the the another 3 tips it makes a strange thing like copying always the meshed when I move and continues not working.Can you tell me a bit about this?
Bye
«
Last Edit: July 24, 2012, 07:08:22 PM by Sebastiao
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: GUILayout Begin Area Follow Object
«
Reply #5 on:
July 25, 2012, 07:32:52 AM »
Hi,
You have to set it up to "depth only"
so your background camera can be set to skybox or solid color and any camera that you will layer on top will need to be set to "depth only".
bye,
Jean
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: GUILayout Begin Area Follow Object
«
Reply #6 on:
July 25, 2012, 03:19:39 PM »
Sorry but I´m not understanding you.What are you saying?
Will I need to have 2 cameras?For this simple thing?Please explain it to me.
Bye
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: GUILayout Begin Area Follow Object
«
Reply #7 on:
July 26, 2012, 08:11:10 AM »
Hi,
You said you have several cameras on your scene right? you don't need several cameras to work with GUILayout at all, but if in your scene you don't see it, it may be related to the fact that a camera is hidding your guilayout item.
bye,
Jean
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: GUILayout Begin Area Follow Object
«
Reply #8 on:
July 26, 2012, 02:35:55 PM »
I see I see now it´s working. :DThank you Jean.
I will need to try this again to see if I can make this without help.Thank you
Bye
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[SOLVED] GUILayout Begin Area Follow Object