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Author Topic: Jumping using a character controller  (Read 1371 times)

TheDuples

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Jumping using a character controller
« on: November 30, 2018, 08:28:26 PM »
I'm familiar with using rigidbodies to move a character, and jumping is easier to create using such methods, but I've always found rigidbodies to be rather unpredictable. I really would like to know how I can get a character controller to jump without the use of rigidbodies, since they can't use them anyway.

jeanfabre

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Re: Jumping using a character controller
« Reply #1 on: December 03, 2018, 01:27:29 AM »
Hi,

you force the translation manually like so:

https://answers.unity.com/questions/574328/jumping-with-a-character-controller.html

but likely, your best option is to find a custom character controller that implemented a jump to begin with.

 Bye,

 Jean

Qbanyto

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Re: Jumping using a character controller
« Reply #2 on: August 07, 2020, 11:02:41 AM »
Jean, is this still valid? Is there an update way to add a jump to my character in a 3rd camera system that has a character controller (no riding body?)